types
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The type system in [[Sehto]] is somewhat different from that in the games. The most notable differences are as follows: | The type system in [[Sehto]] is somewhat different from that in the games. The most notable differences are as follows: | ||
- | - There are two additional types: Light, and Blood. Several pokémon of these types can be found on Sehto. | + | - There are two additional |
- In terms of strengths and weaknesses, there are a few new possible interactions that don't fall into the standard strength/ | - In terms of strengths and weaknesses, there are a few new possible interactions that don't fall into the standard strength/ | ||
- When it comes to mixed-type pokémon, the rule of thumb is as follows: If both of a pokémon' | - When it comes to mixed-type pokémon, the rule of thumb is as follows: If both of a pokémon' | ||
- Other than a few types now absorbing certain types of damage rather than resisting it (Poison, Fire, and Dark absorb themselves, Electric absorbs Steel, and Grass absorbs Ground and Water), the original 17 types still behave exactly as they did in Gen. II-V. | - Other than a few types now absorbing certain types of damage rather than resisting it (Poison, Fire, and Dark absorb themselves, Electric absorbs Steel, and Grass absorbs Ground and Water), the original 17 types still behave exactly as they did in Gen. II-V. | ||
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types.1355439304.txt.gz · Last modified: 2017/11/18 21:34 (external edit)