place:vereheq-ruins
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place:vereheq-ruins [2012/12/16 14:20] – pinkgothic | place:vereheq-ruins [2017/11/18 21:34] (current) – external edit 127.0.0.1 | ||
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The **Vereheq Ruins** (// | The **Vereheq Ruins** (// | ||
The ruins have an ominous air, given everything seems to have eroded far more than would be normal for the timespan its allegedly been here (the early 1900s) - and it seems to constantly attract mists, even during midday, when one would presume the sunlight to keep it away. At day, it thus always seems like dusk within, and at night, the light of the stars does not pierce through. | The ruins have an ominous air, given everything seems to have eroded far more than would be normal for the timespan its allegedly been here (the early 1900s) - and it seems to constantly attract mists, even during midday, when one would presume the sunlight to keep it away. At day, it thus always seems like dusk within, and at night, the light of the stars does not pierce through. | ||
- | [[pokemon: | + | [[pokemon: |
===== Reputation and Genuine Hazards ===== | ===== Reputation and Genuine Hazards ===== | ||
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The sky is no help here, of course, and the landscape, while very varied and providing plenty land marks, is naturally starkly unfamiliar to any travellers. Compasses and GPS can help, though electronic gadgets can suffer from the extremely high humidity, and compasses can occasionally be confused by Magnemites in the area. | The sky is no help here, of course, and the landscape, while very varied and providing plenty land marks, is naturally starkly unfamiliar to any travellers. Compasses and GPS can help, though electronic gadgets can suffer from the extremely high humidity, and compasses can occasionally be confused by Magnemites in the area. | ||
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+ | The mists have a reputation for being responsible for the erosion and so there' | ||
Genuinely staying on the main path usually makes for safe travelling. | Genuinely staying on the main path usually makes for safe travelling. | ||
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+ | ===== History ===== | ||
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+ | Vereheq' | ||
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+ | [[character: | ||
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+ | (The real cause for Vereheq' | ||
===== Descriptions from Sessions ===== | ===== Descriptions from Sessions ===== | ||
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For Basilisk, the world faded from the battle scene to a desolate landscape wedged between large, jagged rocks, chunks knocked out of them for the construction of a broad, flat, slightly gravel-littered, | For Basilisk, the world faded from the battle scene to a desolate landscape wedged between large, jagged rocks, chunks knocked out of them for the construction of a broad, flat, slightly gravel-littered, | ||
- | {{tag>[comprehensive]}} | + | {{tag>[complete]}} |
place/vereheq-ruins.1355667610.txt.gz · Last modified: 2017/11/18 21:34 (external edit)