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place:taqnateh [2012/11/28 18:18] pinkgothicplace:taqnateh [2017/11/18 21:34] (current) – external edit 127.0.0.1
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-A tiny settlement at one of the highest spots on [[:Sehto]] (atop the extinct [[:Thorn]] volcano's +A tiny settlement at one of the highest spots on [[:Sehto]] (atop the dormant [[:Thorn]] volcano's crater ridge), **Taqnateh** is purely set up for pokémon trainers - it consists solely of [[place:Taqnateh:Cathedral ruins|the ominous pokémon gym set within the confines of a semi-ruined castle or cathedral of sorts]] (and in some continuities, a PokéMart and PokéCenter - but it's far more fun without them), catering to all clichés. Breaking through this all is a glaring yellow sign at the town's entrance: "//Private property. No trespassing. Pokémon trainers only.//"
-crater ridge), **Taqnateh** is purely set up for pokémon trainers - it consists of a PokéMart, +
-a PokéCenter, and the ominous pokémon gym set within the confines of a semi-ruined castle or +
-cathedral of sorts, catering to all clichés. Breaking through this all is a glaring yellow sign +
-at the town's entrance: "//Private property. No trespassing. Pokémon trainers only.//"+
  
-The entire settlement is rather inaccessible, rather to detriment of its own inhabitants, who have to +The settlement is rather inaccessible, rather to detriment of its own inhabitant(s), who have to subsist on hardy and mostly tasteless plants grown in the area - or head down to [[place:Vale]] to acquire food, which is, not to beat around the bush, effectively impossible on foot. As such, [[character:Jagdish Tsukinaka]] tends to take care of errands, enlisting the aid of Teleportation- or Fly-friendly pokémon.
-subsist on hardy and mostly tasteless plants grown in the area - or head down to [[place:Vale]] to +
-acquire food, which is, not to beat around the bush, effectively impossible on foot. As such, +
-[[character:Jagdish Tsukinaka]] tends to run errands for people, enlisting the aid of Teleportation- +
-or Fly-friendly pokémon.+
  
 ===== Descriptions from Sessions ===== ===== Descriptions from Sessions =====
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 Collected from [[plot:Arsaga]]: Collected from [[plot:Arsaga]]:
  
-Either way, the broad path up leading up the mountain as a slope seems mostly devoid of life - apart from +Either way, the broad path up leading up the mountain as a slope seems mostly devoid of life - apart from the occasional dry-looking bush, reminiscent perhaps of feinbos, the landscape seems to be purely made of rocks, jagged, as though the elements never weathered them away.
-the occasional dry-looking bush, reminiscent perhaps of feinbos, the landscape seems to be purely made of +
-rocks, jagged, as though the elements never weathered them away.+
  
-It was easy to get warm in the warmth-soaked air - it took both of them no time at all. It's a little +It was easy to get warm in the warmth-soaked air - it took both of them no time at all. It's a little bizarre, all things considered, given that the sky is so spotlessly clear, which usually drains warmth away from the ground at night at rapid speeds. But after two hours of ascending the slope - motions becoming more and more lethargic - the sky has drained of all remnants of colour, leaving the world as if encased in a black husk.
-bizarre, all things considered, given that the sky is so spotlessly clear, which usually drains warmth +
-away from the ground at night at rapid speeds. But after two hours of ascending the slope - motions +
-becoming more and more lethargic - the sky has drained of all remnants of colour, leaving the world as +
-if encased in a black husk.+
  
-And then the world seems to dip - and the rocks part at each of their steps against the new view, yielding +And then the world seems to dip - and the rocks part at each of their steps against the new view, yielding a bizarre sight... the half-ruined remnants of what may at one point have been a castle, particularly its left side collapsed in on itself, gothic in its designs, and the hinted specks of two other houses as the sole sign of civilisation up here... a true settlement: The gym, a PokéCenter and a PokéMart, eeriely nestled amongst the alien landscape, the highest point of the castle towering high above the rest of Sehto.
-a bizarre sight... the half-ruined remnants of what may at one point have been a castle, particularly its +
-left side collapsed in on itself, gothic in its designs, and the hinted specks of two other houses as the +
-sole sign of civilisation up here... a true settlement: The gym, a PokéCenter and a PokéMart, eeriely +
-nestled amongst the alien landscape, the highest point of the castle towering high above the rest of +
-Sehto.+
  
-There seems to be no light here at all - but the white of a sign still prominently catches their eye in +There seems to be no light here at all - but the white of a sign still prominently catches their eye in the dim starlight leaking down from above. 'Private property - do not trespass', with a smaller add-on below, in a less legible script: 'Gym circuit pokémon trainers only.'
-the dim starlight leaking down from above. 'Private property - do not trespass', with a smaller add-on +
-below, in a less legible script: 'Gym circuit pokémon trainers only.'+
  
-The lack of activity is chillingly absolute, even though the air up here is, if anything, warmer than it +The lack of activity is chillingly absolute, even though the air up here is, if anything, warmer than it had been immediately around Roaring Hollow, an almost soothing, inviting warmth, though starkly contrasted by the spikes of huge slabs of rock scattered around this miniature dale carved into the landscape. The castle seems unusual in some way, undefinably unsettling, as though its heavy wooden doors might contain demons rather than a gym, and shifting them open would be like taking the lid of Pandora's box...
-had been immediately around Roaring Hollow, an almost soothing, inviting warmth, though starkly +
-contrasted by the spikes of huge slabs of rock scattered around this miniature dale carved into the +
-landscape. The castle seems unusual in some way, undefiniably unsettling, as though its heavy wooden +
-doors might contain demons rather than a gym, and shifting them open would be like taking the lid of +
-Pandora's box...+
  
-The PokéCenter seems to be locked and closed up, perhaps for the night, perhaps forever? It's hard to +The PokéCenter seems to be locked and closed up, perhaps for the night, perhaps forever? It's hard to tell - it doesn't //look// abandonned, at least. Neither does the PokéMart, though the same can be said for it - as much as they don't like the idea, it's going to have to be the castle... or a tedious way back to Vale with no new information.
-tell - it doesn't //look// abandonned, at least. Neither does the PokéMart, though the same can be said +
-for it - as much as they don't like the idea, it's going to have to be the castle... or a tedious way +
-back to Vale with no new information.+
  
-The doors seem to be heavy - several inches thickjudging from the sound of her knock and they're +And then the image of the Taqnateh settlement rises from beyond a risefirst hard to distinguish from more rocks, silhouetted as it is - before the outlines of worn architecture can been seen reaching up into the skies. A castle, or perhaps a cathedral even if it wasn't half a ruinit would be hard to tell. A few more steps, further up the riseThe world elbows its way back into Devi's conscious perception. "We're here," she snapswithout intending the words to be heard by anyone, it motivated by distant courteousness she had no conscious understanding for, not turning her head - likely oblivious as to whether any footsteps are crunching behind her or not. The path widens, winding through three short peaks, spreading into plateau on which the entrance of the half-ruin building lies as heavy wooden doors, with a PokéCenter and a PokéMart in the other quasi-cornersLight burns dimly in lattersuggesting activity.
-huge, more like a gate than anythingTheir surface is full of littlebut ultimately meaningless +
-designs - at most runesbut most likely just pretty patterns carved into the wood to make it look less +
-boring. They wait while - but there does not seem to be reactionMaybe they should try to let +
-themselves in? Heavy though they may bethey don't //appear// locked.+
  
-The door moves with extreme lethargy, cracking open fractionally at her efforts - it's way too large +Collected from [[plot:N'Sehla]]:
-to conveniently move, so it's natural to simply stop with the pushing and shoving once the gap is big +
-enough to allow a human to pass through. And pass through they do, into a particularly //inky// blackness, +
-the thin sliver of starlight they're letting in from outside barely making their shapes cast shadows +
-even immediately beside the door. Silence.+
  
-In the darknesstwo strangealmond-shaped magenta sources of light expand into visibility... eyes? The +Beyond the shallow rise he's ascendingbeautiful in its contrast to the modern feel of most Sehto citiesappears what looks like the ruins of a cathedral, reaching up into the cloud-covereddark skies of eclipsing dusk of his eighth dayA flash of yellow catches his vision - a sign - but is ignoredinstead spawning a fury that anything would seek to distract him. Just a bit further...
-silencethough, persists, until that soft light extinguishes abruptly, leaving them with a more sullen +
-sense of lonelinessSleeping on the ground //outside// - suddenly seemed like good alternative, but +
-something seemed to compell them to staylike an inaudible 'Please hold the line.'+
  
-After what seems almost too much a time to be waiting - prompting Raiko to whisper: "Why are we waiting, +He peels his left arm from his rucksack, determination infused into every fibre of his body. Cross the plaza, then to the door. It has to be the gymit can't //be// anything elseSo closeHe raises that armbrushing water from his browsnarrowing his eyes as if to squint at the door, distantly aware of his aching bones, of the huff that is his breath.
-exactly...?"though the question itself is infused with a strange doubt, as though he was not sure an +
-answer was necessary - a crisp voice suddenly fills the obsidian slab of night within the hall they must +
-be in: "You are trespassing." A subtle threat lingers in those words.+
  
-The room seems spartanically designed, with the bed set into the wall so that three of its sides end +{{tag>[comprehensive]}}
-against stone. [...[There is] dim light in the room that's seemingly flooding into it from the +
-ceilings' edges. The door seems to be made of wood, judging by its appearance, but its texture is wrong, +
-almost like warm metal, though it seems to give way ever so subtly under pressure of his fingertips, again +
-like wood. A design is carved into the surface, appearing like a tribal tattoo variant of an eclipsed sun +
-- very pretty, and not anywhere near as ominous as the design might invoke in other renditions. +
- +
-It's hard to view this room as a prison cell, regardless, given its design and level of comfort, but at +
-least his rational mind was tangibly aware of the situation. There's nothing else in the room, it seems, +
-except for... actually, except for a folded piece of paper stood on the bedside table, beside a vase. It's +
-labelled 'To: Raiko Zelenka'+
- +
-The corridor periodically passes under archways supporting its high ceiling - occasionally, doors appear +
-on the left and right, though they're not very numerous. Far more often, a corridor cuts their path, +
-their left pathways always ending fairly soon and well within their view, a single gothic window high up +
-on the thin strip of wall. The right pathways tend to be more convoluted - and after a while, he turns +
-into one, absent-mindedly beckonning Raiko to follow as though he wasn't already doing so. This +
-particular corridor is straight and, at half its length, seems to be punctured by a particularly large +
-hole in its wall... they pass by it, glance through revealing an arena in the dim lighting of the +
-cloud-filtered daylight that is let through the high, cathedral-like windows in that particular hall. +
-The corridor ends in a T-junction into another corridor much like the one they'd initially entered. +
- +
-A moment later, they've entered one of the arenas, the light filtering in from the outside granting the +
-hall an alien glow.+
place/taqnateh.1354126718.txt.gz · Last modified: 2017/11/18 21:34 (external edit)